

Supporters Include


Owned and operated by



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Nicole Lazzaro
Founder and President
XEODesign, Inc.
Nicole Lazzaro is the Founder and President of
XEODesign, Inc. She has eighteen years of expertise in Player Experience
Design for mass-market entertainment products. Voted by Gamasutra as one
of the Top 20 women working in video games, her clients including Sony,
EA, Ubisoft, Sega, PlayFirst, The Cartoon Network, Disney, LeapFrog,
Mattel, Monolith, Xfire, D.I.C.E, Leap Frog, Ugobe, The Learning
Company, Broderbund, Roxio, Cisco, Go Pets, Sierra Online, and Maxis.
She has a degree in Psychology from Stanford University where she also
studied film making and computer programming.
Since founding XEODesign in 1992 Nicole's design and
research has improved over 40 million player experiences, including
several popular franchises for casual audiences such as three of the
Myst Series, Diner Dash, GoPets, Cosmopolitan Virtual Makeover, Mavis
Beacon teaches Typing, Jeopardy Online, as well as creativity coaching
for the designers of The Sims.
Nicole was the first person to use facial expressions
to measure player experiences. Through this research which she published
in 2004 she discovered that people’s favorite player experiences (PX)
craft emotion by offering choices in four play styles: the Hard Fun from
challenge and mastery, Easy Fun from exploration and role play, Serious
Fun for relaxation and real work, and People Fun from the excuse to hang
out with friends. XEODesign's PX model on emotion and games called the 4
Fun Keys inspires a wide range of creative approaches for crafting more
emotions from play. With the 4 Fun Keys developers access player's
emotional response to innovate early in the development cycle where
there is much less risk.
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