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James Gatto
Virtual World and Video Game Team Leader
Pillsbury Winthrop Shaw
Pittman LLP

Mr. Gatto created and is the leader of the firm’s Virtual Worlds & Video Games team, is leader of the Open Source team and previously headed the firm’s Intellectual Property practice. He leverages a unique combination of more than 25 years of experience, business insights and attention to technology trends to help software and internet companies develop IP strategies that are aligned with their business objectives, determine IP protection and enforce IP rights. He also provides strategic advice and counseling on a wide range of other technology and internet issues. His areas of technical focus include computer software, social media, video games, social networks, virtual worlds, mirror worlds, augmented reality, media, user-generated content technology, location-based services, business methods, internet-related and e-commerce technology, financial services, bioinformatics, personalized medicine, optics, and wired and wireless telecommunications.

Mr. Gatto is an Advisory Board Member and Chair of the Legal Committee of the Association of Virtual Worlds. He is currently developing and co-chairing a working group on Virtual Worlds and Video Games for the International Technology Law Association (ITECHLaw). Mr. Gatto was recently named a Lexology Legal Writing Awards winner for his various client alerts and advisories focusing on social media and related legal issues. He is a recurrent contributor to the Virtual Law Blog hosted by Pillsbury ( Mr. Gatto is frequently invited to speak at leading business and legal conferences in the U.S. and internationally.



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